Hearing "Lady Game Creators" Tweet: #1ReasonWhy, Women and Online Discourse in the Game Development Community

Autores/as

  • Bridget Marie Blodgett
  • Anastasia Salter

Resumen

This paper examines the rise of the #1ReasonWhy hashtag on Twitter during November 2012. It looks at how the @replies and RTs used within the hashtag built a picture of the issues facing women within the field of game development. The discourse and sharing of experiences amplified through the hashtag provide a broad picture of gender discrimination and sexism within the industry’s culture, along with potential community-driven methods for confronting these entrenched traditions of harassment. In particular this paper uses the conversations developed by women during this period to understand how Twitter acted as a tool to build solidarity and amplify the message of gender discrimination within the industry.

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Publicado

2013-10-31

Cómo citar

Blodgett, B. M., & Salter, A. (2013). Hearing "Lady Game Creators" Tweet: #1ReasonWhy, Women and Online Discourse in the Game Development Community. AoIR Selected Papers of Internet Research, 3. Recuperado a partir de https://spir.aoir.org/ojs/index.php/spir/article/view/8633

Número

Sección

Papers B