1.
Harrisson A, Jones S, Marchessault J, Pedra├ža S, Consalvo M. THE VIRTUAL CENSUS 2.0: A CONTINUED INVESTIGATION ON THE REPRESENTATIONS OF GENDER, RACE AND AGE IN VIDEOGAMES. SPIR [Internet]. 2020 Oct. 5 [cited 2024 Feb. 21];2020. Available from: https://spir.aoir.org/ojs/index.php/spir/article/view/11229