PAPAEVANGELOU, Charilaos; ROINIOTI, Elina. EXPLORING VIDEO-GAME PRODUCTION’S CONTINGENCY ON LIVE-STREAMING PLATFORMS: THE CASE OF TWITCH. AoIR Selected Papers of Internet Research, [S. l.], v. 2021, 2021. DOI: 10.5210/spir.v2021i0.12223. Disponível em: https://spir.aoir.org/ojs/index.php/spir/article/view/12223. Acesso em: 22 jun. 2024.